The role
Every identity we make is designed to move. You’ll build the motion systems that make that true: logo animations, type in motion, launch films and, now and then, a forty-metre stage screen.
You’ll join a project in its first week, not its last. For Kitefield we worked out how the wordmark behaves in a gale before we drew the static version. For Night Harbour the lettering was built from a grid of bulbs so it could switch on, flicker and chase across the cranes. That’s the kind of thinking we want from motion here.
A week in the role
You’ll spend most days animating, with short sessions alongside the designers whenever a mark or a layout is still taking shape. Expect one review with Kwabena, a check-in with the client most weeks, and the occasional day on a shoot or in an edit suite.
What you’ll do
Write the motion principles for each identity, then make the first hundred assets with them.
Animate logos, type and layouts, from social loops to launch films.
Prototype motion in the browser with our developers, so it works on real screens.
Edit, animate and occasionally direct a shoot.
Build the templates and guides that let clients keep their identity moving after we leave.
What you’ll bring
Three or more years of motion design for brands.
After Effects, plus one real-time tool you love.
An eye for timing that you can explain in plain words.
A reel that shows systems, not only one-off films.
Patience with feedback, and the confidence to push back on it.
Nice to have
Some 3D, in whatever tool you’re fastest in.
Sound design, or an ear for it.
Experience with live or stage visuals.
Who you’ll work with
You’ll report to Kwabena Owusu, our motion lead, and work most closely with Zuri Abara, our animator. On every project you’ll sit with the identity designers from the first sketch, and with Anoushka’s team whenever motion has to run in a browser.
What we offer
A salary band we share in the first call, reviewed every April.
Four-day weeks in August, on the same pay.
A learning budget every year, and a day a month to spend it.
Home by six. After a late night, the next morning is yours.
From three on Fridays, the studio is yours for your own work.
No unpaid pitches, ever.
A laptop, a good chair and the tools you ask for.
How to apply
Send a reel under two minutes and a note on one piece in it: what the brief was, what you did, and what you’d change now.
We reply to everyone within three working days. If it looks like a fit, you’ll talk to Kwabena for half an hour, then spend a paid day in the studio animating a small, real brief with the team. You’ll hear our answer, with the reasons for it, within a week of that day.





