How a project flies

How a project flies

How a project flies

How a project flies

Every project runs in three stages, with the same few people from the first call to launch day.

Most projects take six to fourteen weeks.

A team around a table sorting printed photographs, sticky notes beside them
Two people’s hands over one printed page, one pointing at a line

A brief we both sign

Leaflets, booklets and photo cards spread out on a sunlit table

An audit

Coffee, a phone recording and a notebook on a café table during an interview

Interviews

Hands writing sticky notes along a paper roll at a kick-off workshop

A kick-off workshop

Gather

Gather

Gather

About two weeks

We listen, look and ask until the brief is sharper than the one you sent us.

Hands writing sticky notes along a paper roll at a kick-off workshop

A kick-off workshop

Hands writing sticky notes along a paper roll at a kick-off workshop

A kick-off workshop

What happens

A kick-off workshop

Half a day with your team: what you make, who buys it, and what’s in the way.

Interviews

Customers and staff, on their own ground, in their own words.

An audit

Everything you already have, laid out on one table.

A brief we both sign

One page, agreed before anything is designed.

You get

  • The brief, on one page
  • The one thing only you have, named

Your part

A day of your time, and access to the people who know the business best.

Mara Ellison

Inés Valcárcel leads Gather

Founder and creative director

A woman on a station platform trying something on her phone

Testing

Two people reviewing printed samples, one pointing with a pen

Feedback

A designer drawing letterforms with a French curve

One route, in detail

A designer pinning printed options to a studio board while a colleague watches

Two or three routes

Shape

Shape

Shape

Four to six weeks

We turn the brief into a few genuinely different routes, then make one of them great.

A designer pinning printed options to a studio board while a colleague watches

Two or three routes

A designer pinning printed options to a studio board while a colleague watches

Two or three routes

What happens

Two or three routes

Different answers to the brief, each shown on your real things.

One route, in detail

The one you choose, worked through every piece and size.

Feedback

We walk you through it in the room, then you mark it up.

Testing

Real content in front of real people before anything is final.

You get

  • The finished design: identity, pages, pieces
  • A system your team can use without us

Your part

One decision-maker, and feedback within two working days.

Nina Kovač

Saoirse Kinsella leads Shape

Senior designer, identity

One person explaining something with a pen while the other listens, laptop open

Launch day, then two weeks on call

A magnifier resting on a printed page

Checks

Hands pulling a squeegee across a screen-printing press

Build

Lift

Lift

Lift

Two to four weeks

We build it, launch it, and stay while it finds its feet.

Hands pulling a squeegee across a screen-printing press

Build

Hands pulling a squeegee across a screen-printing press

Build

What happens

Build

Code, print and production, by the people who designed it.

Checks

Every screen, sheet and sign, before anyone outside sees it.

Launch day, then two weeks on call

The whole team in on the day, then two weeks of fixes and training.

You get

  • Every file, and the code
  • The right to use all of it
  • Fonts and licences, in your name
  • A training call for your team

Your part

A launch date we all hold.

Priya Raman

Anoushka Deshpande leads Lift

Technical director

Every week

The same rhythm in all three stages, starting with a call on the first Thursday.

A video call on a tablet beside a camera and microphone

One call, every Thursday

Thirty minutes with the people doing the work, with notes on the board by Friday.

Hands marking up sheets of paper with pens and markers

Two rounds of feedback

Per stage. Extra rounds move the date, not the fee.

A studio wall of pinned prints and swatches beside a clock

One shared board

Every file, decision and date, open to you at any time.

Two designers talking at a desk covered in printed work

The same people to the end

Whoever starts Gather is in the room on launch day.

See one fly

Ostra Ferries went through all three stages in ten weeks: a new identity for six piers, the timetable and the app.

Let’s get moving.

Tell us what you’re making. We take three projects at a time, so we’ll tell you honestly when we can start.

We reply within one working day.

What are we making?

Most projects take 6 to 14 weeks.

We could start next month.

Let’s get moving.

Tell us what you’re making. We take three projects at a time, so we’ll tell you honestly when we can start.

We reply within one working day.

What are we making?

Most projects take 6 to 14 weeks.

We could start next month.

Let’s get moving.

Tell us what you’re making. We take three projects at a time, so we’ll tell you honestly when we can start.

We reply within one working day.

What are we making?

Most projects take 6 to 14 weeks.

We could start next month.

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